The third time I had to find a key to open a door, I verbally groaned. Rather than provide the player with expansions upon the original’s gameplay, like larger areas, multiple opponents, or more interesting objectives, Whistleblower makes the player run another linear gauntlet of fetch quests and one-off bad guys with the occasional jump scare. The game’s unabashed at portraying his person-eating habits, adding a literally visceral quality to the experience. ![]() This cannibal guy is the first monster of the week Whistleblower throws at you. However, although the DLC’s story is a nice adjunct to the game’s main narrative, the DLC’s gameplay is well-tread ground, which often feels repetitive and derivative of the main game. Outlast’s narrative always just hit the mark, and Whistleblower, which runs from well before Outlast‘s events to the hours after Miles Upshur’s possession by a nanomachine ghost, is no different. Similar to classic expansions like Half-Life‘s Opposing Force add-on, Whistleblower does a great job of synchronising the new protagonist’s journey with the old protagonist’s, leading to “aha” moments where their paths almost overlap or we see familiar events from a new perspective. A clever twist, considering one of the first things we think as a player at Outlast‘s beginning is, ‘Who in their right mind would be desperate enough to send an email like this? And where were they when it happened?!’ Whistleblower gives a compelling answer. This is the email which the original Outlast opens with the player looking at. Whistleblower‘s plot sounds brilliant on paper: we play as Waylon Park, the contracted software engineer who sent Miles Upshur the email which blew the story on Mount Massive. Running away from a solo lunatic and using the same repetitive tricks to escape their grasp got pretty tiring and the game’s new expansion, Whistleblower, unfortunately does nothing to change this. Featuring a plot which ran wild from Lovecraftian asylum horror to corporate sci-fi horror, the story kept the player’s interest where the gameplay perhaps didn’t. Please enjoy.*Spoilers Ahead For The Full Game Outlast, but not the Whistleblower DLC*īy the end of its several hour length, Red Barrel’s fantastic FPSH (that’s First-Person Survival Horror) Outlastwas running a little thin. Outlast contains intense violence, gore, graphic sexual content, and strong language. Real Horror: Outlast’s setting and characters are inspired by real asylums and cases of criminal insanity.Unpredictable Enemies: Players cannot know when - and from where - one of the asylum’s terrifying inhabitants will finally catch up to them.Hide and Sneak: Stealth-based gameplay, with parkour-inspired platforming elements. ![]() Immersive Graphics: AAA-quality graphics give players a detailed, terrifying world to explore.True Survival Horror Experience: You are no fighter - if you want to survive the horrors of the asylum, your only chance is to run. ![]() Outlast is a true survival horror experience which aims to show that the most terrifying monsters of all come from the human mind. Once inside, his only hope of escape lies with the terrible truth at the heart of Mount Massive. A long-abandoned home for the mentally ill, recently re-opened by the “research and charity†branch of the transnational Murkoff Corporation, the asylum has been operating in strict secrecy… until now.Īcting on a tip from an anonymous source, independent journalist Miles Upshur breaks into the facility, and what he discovers walks a terrifying line between science and religion, nature and something else entirely. In the remote mountains of Colorado, horrors wait inside Mount Massive Asylum. As investigative journalist Miles Upshur, explore Mount Massive Asylum and try to survive long enough to discover its terrible secret. Outlast: Whistleblower DLC About This Game Hell is an experiment you can't survive in Outlast, a first-person survival horror game developed by veterans of some of the biggest game franchises in history.
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